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- var BIT_16 = Math.pow(2, 16);
- var BIT_24 = Math.pow(2, 24);
- var BUFFER_ALLOC_SIZE = Math.pow(2, 8);
- // The maximum precision JS Numbers can hold precisely
- // Don't panic: Good enough to represent byte values up to 8192 TB
- var IEEE_754_BINARY_64_PRECISION = Math.pow(2, 53);
- var MAX_PACKET_LENGTH = Math.pow(2, 24) - 1;
- var Buffer = require('safe-buffer').Buffer;
- module.exports = PacketWriter;
- function PacketWriter() {
- this._buffer = null;
- this._offset = 0;
- }
- PacketWriter.prototype.toBuffer = function toBuffer(parser) {
- if (!this._buffer) {
- this._buffer = Buffer.alloc(0);
- this._offset = 0;
- }
- var buffer = this._buffer;
- var length = this._offset;
- var packets = Math.floor(length / MAX_PACKET_LENGTH) + 1;
- this._buffer = Buffer.allocUnsafe(length + packets * 4);
- this._offset = 0;
- for (var packet = 0; packet < packets; packet++) {
- var isLast = (packet + 1 === packets);
- var packetLength = (isLast)
- ? length % MAX_PACKET_LENGTH
- : MAX_PACKET_LENGTH;
- var packetNumber = parser.incrementPacketNumber();
- this.writeUnsignedNumber(3, packetLength);
- this.writeUnsignedNumber(1, packetNumber);
- var start = packet * MAX_PACKET_LENGTH;
- var end = start + packetLength;
- this.writeBuffer(buffer.slice(start, end));
- }
- return this._buffer;
- };
- PacketWriter.prototype.writeUnsignedNumber = function(bytes, value) {
- this._allocate(bytes);
- for (var i = 0; i < bytes; i++) {
- this._buffer[this._offset++] = (value >> (i * 8)) & 0xff;
- }
- };
- PacketWriter.prototype.writeFiller = function(bytes) {
- this._allocate(bytes);
- for (var i = 0; i < bytes; i++) {
- this._buffer[this._offset++] = 0x00;
- }
- };
- PacketWriter.prototype.writeNullTerminatedString = function(value, encoding) {
- // Typecast undefined into '' and numbers into strings
- value = value || '';
- value = value + '';
- var bytes = Buffer.byteLength(value, encoding || 'utf-8') + 1;
- this._allocate(bytes);
- this._buffer.write(value, this._offset, encoding);
- this._buffer[this._offset + bytes - 1] = 0x00;
- this._offset += bytes;
- };
- PacketWriter.prototype.writeString = function(value) {
- // Typecast undefined into '' and numbers into strings
- value = value || '';
- value = value + '';
- var bytes = Buffer.byteLength(value, 'utf-8');
- this._allocate(bytes);
- this._buffer.write(value, this._offset, 'utf-8');
- this._offset += bytes;
- };
- PacketWriter.prototype.writeBuffer = function(value) {
- var bytes = value.length;
- this._allocate(bytes);
- value.copy(this._buffer, this._offset);
- this._offset += bytes;
- };
- PacketWriter.prototype.writeLengthCodedNumber = function(value) {
- if (value === null) {
- this._allocate(1);
- this._buffer[this._offset++] = 251;
- return;
- }
- if (value <= 250) {
- this._allocate(1);
- this._buffer[this._offset++] = value;
- return;
- }
- if (value > IEEE_754_BINARY_64_PRECISION) {
- throw new Error(
- 'writeLengthCodedNumber: JS precision range exceeded, your ' +
- 'number is > 53 bit: "' + value + '"'
- );
- }
- if (value < BIT_16) {
- this._allocate(3);
- this._buffer[this._offset++] = 252;
- } else if (value < BIT_24) {
- this._allocate(4);
- this._buffer[this._offset++] = 253;
- } else {
- this._allocate(9);
- this._buffer[this._offset++] = 254;
- }
- // 16 Bit
- this._buffer[this._offset++] = value & 0xff;
- this._buffer[this._offset++] = (value >> 8) & 0xff;
- if (value < BIT_16) {
- return;
- }
- // 24 Bit
- this._buffer[this._offset++] = (value >> 16) & 0xff;
- if (value < BIT_24) {
- return;
- }
- this._buffer[this._offset++] = (value >> 24) & 0xff;
- // Hack: Get the most significant 32 bit (JS bitwise operators are 32 bit)
- value = value.toString(2);
- value = value.substr(0, value.length - 32);
- value = parseInt(value, 2);
- this._buffer[this._offset++] = value & 0xff;
- this._buffer[this._offset++] = (value >> 8) & 0xff;
- this._buffer[this._offset++] = (value >> 16) & 0xff;
- // Set last byte to 0, as we can only support 53 bits in JS (see above)
- this._buffer[this._offset++] = 0;
- };
- PacketWriter.prototype.writeLengthCodedBuffer = function(value) {
- var bytes = value.length;
- this.writeLengthCodedNumber(bytes);
- this.writeBuffer(value);
- };
- PacketWriter.prototype.writeNullTerminatedBuffer = function(value) {
- this.writeBuffer(value);
- this.writeFiller(1); // 0x00 terminator
- };
- PacketWriter.prototype.writeLengthCodedString = function(value) {
- if (value === null) {
- this.writeLengthCodedNumber(null);
- return;
- }
- value = (value === undefined)
- ? ''
- : String(value);
- var bytes = Buffer.byteLength(value, 'utf-8');
- this.writeLengthCodedNumber(bytes);
- if (!bytes) {
- return;
- }
- this._allocate(bytes);
- this._buffer.write(value, this._offset, 'utf-8');
- this._offset += bytes;
- };
- PacketWriter.prototype._allocate = function _allocate(bytes) {
- if (!this._buffer) {
- this._buffer = Buffer.alloc(Math.max(BUFFER_ALLOC_SIZE, bytes));
- this._offset = 0;
- return;
- }
- var bytesRemaining = this._buffer.length - this._offset;
- if (bytesRemaining >= bytes) {
- return;
- }
- var newSize = this._buffer.length + Math.max(BUFFER_ALLOC_SIZE, bytes);
- var oldBuffer = this._buffer;
- this._buffer = Buffer.alloc(newSize);
- oldBuffer.copy(this._buffer);
- };
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